[Date Prev][Date Next][Thread Prev][Thread Next][Thread Index]
Re: [XaraXtreme-dev] Missing files in svn
- From: Alex Bligh <alex@xxxxxxxxxxx>
- Date: Mon, 24 Apr 2006 11:25:10 +0100
- Subject: Re: [XaraXtreme-dev] Missing files in svn
attrsets.{h,cpp} isn't in the master Camelot source code. Which source
code file needs these?
sgname.cpp, but it looks like I should be looking at ngxxxx instead.
bfxasm is an assembler file, so not really suitable for the project.
Would it be possible to avoid the usage of these files?
I was vaguely trying to enable the tracer (as the bitmap gallery used
it and I wanted another test of dialog redraw). I'm not sure the
tracer needs all of them, but it definitely did some pixel operations.
bfxasm has assembler routines in which I wrote many many many years
ago. There were C equivalents somewhere written at the time. Could
we find these (or could you mail me bfx*.* and I'll dig them out).
Alex