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[XaraXtreme-dev] Adobe gradient meshes
- From: Alex Bligh <alex@xxxxxxxxxxx>
- Date: Sat, 24 Jun 2006 19:50:38 +0100
- Subject: [XaraXtreme-dev] Adobe gradient meshes
These look quite cool:
http://www.adobe.com/designcenter/tutorials/gradientmesh/
I am not quite sure how much you gain by having hand-editable control points
on the curves (looks like UI overcomplexity to me), but the principle of
having a non-linear 2D fill geometry is interesting. If each tile was
a quadrilateral (or broken into quadrilaterals), we could simulate the
effect with tiled perspectivised 4-colour fills.
Alex