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[XaraXtreme-dev] Printing up-side down
- From: Alex Bligh <alex@xxxxxxxxxxx>
- Date: Sun, 25 Jun 2006 21:31:23 +0100
- Subject: [XaraXtreme-dev] Printing up-side down
Printing is progressing. For some reason everything is being printed
upside down (i.e. Y access inverted). As /everything/ is upside
down, I can only assume that the render matrix has been created
the wrong way up.
Before I spend hours debugging this, has anyone inverted the
Y coordinate of the render matrix when converting to LX?
Does windows require its Y coordinate to be inverted when
printing?
Alex